github rakanki911/DLSS5-Swapper v2.1.1
DLSS 5 Swapper v2.1.1 — Feeder & Emulator Support

3 hours ago

DLSS 5 Swapper v2.1.1

This release adds a complete DLSS5-Feeder path for games without native DLSS,
introduces emulator support, makes full-drive scanning optional, and fixes
several executable, rendering API and recovery issues reported by users.

New: DLSS5-Feeder for 64-bit games

  • Games without a native nvngx_dlss.dll now default to the Feeder route.
  • Choose Native DLSS or DLSS5-Feeder from the game details screen.
  • Supports DirectX 11, DirectX 12, Vulkan and OpenGL targets.
  • Uses LumeniteFX Kernel 2.0 motion vectors when available, with bundled VORT
    as an offline fallback.
  • Keeps the upstream-compatible RenoDX DLSS5 host paired with Feeder.

Emulator support

Added profiles for DuckStation, PCSX2, Dolphin, PPSSPP, Xenia, Cemu, RPCS3,
Ryujinx, yuzu-family emulators, shadPS4, Citra-family emulators, melonDS,
Flycast, xemu, Vita3K, RetroArch, mGBA, Snes9x and Play!.

Supported emulators expose their Direct3D, Vulkan and OpenGL renderer choices.
Vulkan installs use a per-user ReShade layer that remains registered until the
last Vulkan target installed by the app is restored.

Scanning and library improvements

  • Full fixed-drive scanning is off by default and can be enabled with a new
    Settings toggle.
  • Enabling it scans all fixed drives; disabling it does not affect Steam, Epic
    Games, GOG, or folders and games explicitly added by the user.
  • Automatically discovered and user-added scan roots remain removable.
  • reshade-shaders, _DLSS5_Backup and unrelated folders without a game or
    emulator executable are no longer displayed as games.

Fixes

  • DuckStation's current duckstation-qt-x64-ReleaseLTCG.exe is recognised.
  • Invalid ReShade search paths such as Shaders\**\** are repaired to make
    installed Feeder and motion-vector effects visible.
  • Red Dead Redemption 2 now selects RDR2.exe, ignores the Rockstar launcher
    in Redistributables, and exposes DirectX 12 and Vulkan instead of falsely
    reporting DirectX 9.
  • Old cached scanner results are invalidated when detection rules change.
  • A recovery manifest is saved before ReShade Setup runs. A partial or failed
    setup can therefore be cleaned with Restore originals immediately.
  • Existing proxy files are restored instead of deleted after a failed setup.
  • The redundant optional DX12/DX11/DX9 companion was removed. The integrated
    RenoDX and Feeder routes remain, and custom Add-ons are still supported.

Existing 2.1.x compatibility

Includes support for 32-bit DX9/DX10/DX11 games, Xbox Game Pass flat-file
installs, deep Unreal layouts, nested DLSS DLL detection and stable restoration
after repeated installs. Reported titles handled include Resident Evil 5,
Fallout: New Vegas, Far Cry 3, Deus Ex: Human Revolution, Batman: Arkham
Asylum/Origins, Dishonored, Assassin's Creed IV: Black Flag, Dying Light: The
Beast, NTE: Neverness to Everness and Red Dead Redemption 2.

The binaries are not code-signed. Windows SmartScreen may require
More info → Run anyway on first launch.

SHA-256

  • DLSS5-Swapper-Setup-2.1.1.exe
    EFFAA349DECE6546712BC6FF3E5D63A6D59E31D407ABF7363560A4537B7CFA89
  • DLSS5-Swapper-2.1.1-portable.exe
    E90AB7BBC7F63A18738548EBA4262A0A9D64A7865213D8319CA9D0E138595E67

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