still not a full release
changes:
- r2tt ps4 texture unswizzling
- r2tt audio export support
- support all possible txtr -> dxgi formats for export (preview may not work due to ogl mappings)
- show open rpak name at the top of the main window
- raw rmdl/rrig file export
- s1 model name support
- shader parsing for material texture names (only when the shaderset and pixel shader are loaded)
- normal map recalculation for OpenGL and DirectX
fixes:
- logging now uses local time instead of GMT
- bad fix for bc6h texture preview
Full Changelog: RC4...RC5