Fixes
- Saves: starting a new game over an existing save no longer hangs on the
loading screen. Your saves are not destroyed - thay was just not able to load. - Lean runtime: games are run smoother than before.
Thanks
A big thank you to @jamesst20, who wrote the save fixes and the pread idle
fix in this release (#46), tracked the new-game hang and the packed save
icon down in #13, and left a working build there for everyone waiting.
Thanks to @marczito, @rahulsinghal97s, @RedCowboy85 and @lautaronf, who hit
the same save problem in #13, tested the builds and confirmed the fix, and
to @eduardoalvarez7 and @sharppg45-oss for staying with it.
Welcome to everyone who reported a game for the first time:
@robertocarlos3162005-creator (#43), @Shree1521 (#44), @fecent (#45) and
@Dvnipena (#47), and welcome back @betelopson (#42).
Reporting a game
Issues have a game report form. Please share how your games run, both the
ones that fail and the ones that work.
How to use
Copy libSceAmpr.sprx into the game's fakelib/ and mount the game with
ShadowMountPlus (disable fakelib update in its settings).
zstd and LZ4 packs can be made with
ps5-dump-forge.