github quer3q/ampr-emu-ng v0.3.3

56 minutes ago

Fixed

  • Fully installed games no longer ask you to continue the download or to
    clear space on your storage.
  • Marvel's Wolverine (#29) boots again.
  • Fewer hangs and black screens in games that open many packed files at
    once.
  • Ghost of Yotei (#22) and other games that read files in the background
    through the system can now read packed files.
  • Hollow Knight Silksong (#15) no longer stops at launch on a folder
    install on the internal SSD.

Debug build

  • The black box /data/ampr_emu_trace.txt now also lists each file API a
    game used on packed files, once, even when the call succeeded (#18), so a
    game that dies before :9090 answers still leaves that list behind.
  • Fixed a race when several threads logged a file event at the same time.

Thanks

Reporting a game

Issues have a game report form. Please share how your games run, both the ones that fail and the ones that work.

How to use

Copy libSceAmpr.sprx into the game's fakelib/ and mount the game with ShadowMountPlus (disable fakelib update in settings).

zstd and LZ4 packs can be made by ps5-dump-forge.

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