Fixed
- Fully installed games no longer ask you to continue the download or to
clear space on your storage. - Marvel's Wolverine (#29) boots again.
- Fewer hangs and black screens in games that open many packed files at
once. - Ghost of Yotei (#22) and other games that read files in the background
through the system can now read packed files. - Hollow Knight Silksong (#15) no longer stops at launch on a folder
install on the internal SSD.
Debug build
- The black box
/data/ampr_emu_trace.txtnow also lists each file API a
game used on packed files, once, even when the call succeeded (#18), so a
game that dies before:9090answers still leaves that list behind. - Fixed a race when several threads logged a file event at the same time.
Thanks
- A huge thank you to @jamesst20, who did most of this release: the
Wolverine fix (#20), the packed read and packed-file number fixes (#23)
and the debug log race (#24), each found and tested on their own console.
They also tracked the Spider-Man 2 text problem down to the console
language (#31). - Welcome to everyone who reported a game for the first time:
@Anas-Naam-Allah (#18), @SoulSeeker1996 (#21), @Kptnfrakass (#22),
@shahbbbj (#25), @betelopson (#26, #27, #28, #33),
@majimagorosandesu (#29), @bikram1996 (#30) and @Vov4k957 (#31). - Thanks again to @RGdevz (#19) and @ozankabulut (#32), and to @auros222
and @iamMrMan for testing builds in the comments.
Reporting a game
Issues have a game report form. Please share how your games run, both the ones that fail and the ones that work.
How to use
Copy libSceAmpr.sprx into the game's fakelib/ and mount the game with ShadowMountPlus (disable fakelib update in settings).
zstd and LZ4 packs can be made by ps5-dump-forge.