github qnfn/GRport v0.4.1
GRport 0.4.1

one hour ago

GRport 0.4.1

  • Mouse look turns the camera properly (#33): slow mouse moves were too weak to get past the games' own stick dead zone, so Gravity Rush Remastered barely turned and Gravity Rush 2 turned slowly. Any mouse move now turns the camera. The first value of mouse_movement_params in input.ini sets how strong the smallest push is (0.5 is the default; 0 gives the old behaviour).
  • Gravity Rush Remastered menu tabs (#34): the pause menu's L1/R1 tabs now show your keys (1 and 3 by default), or the buttons of the controller you use.
  • Crash reports (#35): if the graphics driver resets ("device lost"), last_run.log now names the draw or shader the graphics card was running, so such crashes can be tracked down.

Known: the comic panels' Cross in Gravity Rush Remastered still shows the PlayStation button (#34).

Downloads: GRport-0.4.1-windows.zip, or GRport-0.4.1-windows-fsr.zip with FSR 4; Linux: GRport-x86_64.AppImage (added by the Linux build shortly after release). The launcher offers the update.

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