Compatible with EFT 0.16.9.40087
- Added public NAT punching option
- Enable it in the F12 menu
- When both NAT punch & public NAT punching is enabled, you will use our publicly hosted NAT punch master server to bypass port forwarding
- This is similar to what Steam does, which allows you to finally play without opening your ports (some very specific restrictions apply, e.g. certain routers)
- If we decide to shut down the master server, we will let you know. Currently I'm paying for it with my own money
SetLightsStatenow passes theanimatedparameter to the base callPlayer.Velocityis now synced between all clients, allowing mods to utilize it (you probably should adjust your SAIN difficulties now...)- Cleaned up a lot of old code
- Fika now uses less memory in a lot of places
- Name plates now use way less CPU to update
- Refactored how a raid is joined to make it more modern
- A notification is now shown when the headless successfully connects and is ready to be used for hosting