What's Changed
- Make the debug window draggable by @nexus4880 in #112
- Fix quest sharing's dropping item happening recursively by @ArchangelWTF in #115
- Dev > main by @Lacyway in #122
Patch Notes
- The debug window can now be dragged
- You can no longer send a container that has a blacklisted item in it
- You can now ping while in freecam (even while dead)
- Fixed a bug where placing an item would run X times the amount of players, finishing quests early
- Fixed a memory leak from "Save on death"
- Fixed nullref exception on server when checking profiles
- Fixed dedicated client losing connection after long periods of time
- Fixed dead players randomly becoming astronauts, flying out into space
- Fixed a bug where
HideoutGameWorld
would not get instantiated, resulting in item sending malfunctioning - Fixed a bug where client players would not get added to the
BotsGroup
enemy list - Fixed a bug where AI would not hear clients moving
- Fixed a bug in the
JobScheduler
resulting in low/erratic FPS while V-Sync and/or Reflex is enabled - Added a new advanced option to disable SPT AI patches (not recommended unless you want to experiment, might result in better AI)
- Added automatic RAM cleaner to the dedicated plugin
- Dedicated server now consider a connection lost after 20 seconds of inactivity rather than 5
- Added a new "-updateRate" commandline to the dedicated plugin
- Dedicated clients no longer preload the hideout
- Made error messages from running the dedicated client without a dedicated profile more clear
- Dedicated clients can no longer make sound, even though they technically never move