github processing/p5.js v2.2.1-rc.1

pre-release12 hours ago

What's Changed

What's Changed 🎊

  • docs(p5.strands): document smoothstep by @jjnawaaz in #8459
  • gitignore vscode local.code-workspace allowing users project-specific overrides by @nbogie in #8479
  • fix(webgl): normalize nearly identical vertices before tessellation by @avinxshKD in #8221
  • Remove deprecated, unmaintained vscode extension "npm" from recommendations by @nbogie in #8497
  • Use --shallow in doc build to prevent documentation.js from processing GLSL imports by @nbogie in #8500
  • Dependencies updates by @limzykenneth in #8360
  • Add visual regression tests for WebGL 3D primitives by @aashu2006 in #8485
  • Add transform support to bezier shapes in clip() by @VANSH3104 in #8481
  • Fix instance mode usage of uniformFloat() in shader.modify() example by @aashu2006 in #8470
  • More performance updates for WebGPU mode by @davepagurek in #8502
  • More WebGPU optimizations by @davepagurek in #8510
  • fix: use @chainable per-overload by @LuLaValva in #8504
  • add getTexture docs and examples for p5.strands by @nbogie in #8446

New Contributors

Full Changelog: v2.2.1-rc.0...v2.2.1-rc.1

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