What's Changed
What's Changed 🎊
- docs(p5.strands): document smoothstep by @jjnawaaz in #8459
- gitignore vscode local.code-workspace allowing users project-specific overrides by @nbogie in #8479
- fix(webgl): normalize nearly identical vertices before tessellation by @avinxshKD in #8221
- Remove deprecated, unmaintained vscode extension "npm" from recommendations by @nbogie in #8497
- Use --shallow in doc build to prevent documentation.js from processing GLSL imports by @nbogie in #8500
- Dependencies updates by @limzykenneth in #8360
- Add visual regression tests for WebGL 3D primitives by @aashu2006 in #8485
- Add transform support to bezier shapes in clip() by @VANSH3104 in #8481
- Fix instance mode usage of uniformFloat() in shader.modify() example by @aashu2006 in #8470
- More performance updates for WebGPU mode by @davepagurek in #8502
- More WebGPU optimizations by @davepagurek in #8510
- fix: use
@chainableper-overload by @LuLaValva in #8504 - add getTexture docs and examples for p5.strands by @nbogie in #8446
New Contributors
- @jjnawaaz made their first contribution in #8459
- @LuLaValva made their first contribution in #8504
Full Changelog: v2.2.1-rc.0...v2.2.1-rc.1