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Force Feedback settings. Controls → Driving → Force Feedback adjusts the force GRID 2 sends to your wheel, in VR and Desktop. Turn on Use launcher force feedback, then set Wheel weight (the steady steering force), Vibration (kerbs, road surface and impacts) and Strength (both). 100% is GRID 2's force unchanged. GRID 2's own Vibration & Feedback settings still apply and are not changed.
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Menu cards in VR. The see-through cards in the menus, such as the endgame garage car list and the post-race rewards, no longer show a ghost of the car behind them that moves with your head. The game blends in a copy of its own screen, not your eyes' view, so VR now shows the cards plain. Desktop is unchanged.
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Chase camera: Horizontal only. Controls → General → Chase camera → Horizontal only turns the camera around the car with the mouse or right stick without tilting it up or down. Invert vertical is greyed out while it is on.
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Steering wheel rotation hint. Controls → Driving → Driving controls now suggests setting your wheel to 180° in its own software (G HUB, Fanatec, Thrustmaster), so the in-car steering wheel turns with yours. GRID 2 reaches full lock at the ends of that range.
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Cockpit texture updates. Installing a newer cockpit texture pack now removes the earlier version's folder, once its files are confirmed to be the unchanged GRID2VR pack. Anything else in that folder is left alone.