github preseznik/GRID2VR v0.2.12
GRID2VR 0.2.12 — Experimental

pre-release2 hours ago

Changes since 0.2.1:

  • Rumble and force feedback in Practice / Race: choose Auto, Keyboard only, Xbox controller or a bound wheel under Driving controls → Practice/Race device.
  • Support wheels without a built-in GRID 2 preset, including the Logitech G920. Temporary presets use your launcher bindings, and the original game files are restored when the session ends.
  • Remove the monitor's VSync limit in VR. A 60 Hz monitor no longer caps VR at 60 FPS. Desktop VSync is unchanged.
  • Add Test rumble / Test force feedback buttons in Live inputs, with one-second effects. Close GRID 2 before testing a wheel.
  • Keep nearby opponents at higher detail beside and behind you in VR.
  • Fix the race HUD appearing doubled or outside your view at some render resolutions.
  • Add the game's five graphics presets and individual advanced settings. Potato / Low-End selects Ultra Low quality, VR MSAA off and 70% VR render scale, with Undo.
  • Add Simple / Advanced launcher views. Scrolling no longer changes sliders or dropdowns accidentally.
  • Make session and error messages selectable and copyable.
  • Add a Support on Patreon link under Help / About.

This is an Experimental pre-release. Practice/Race rumble and force feedback were tested with an Xbox controller and Logitech G920; other wheels still need testing. Higher-detail nearby cars can reduce performance, even with Potato selected. The reported VR Practice quit fault remains under investigation.

For experimental updates, enable Include experimental releases under Help / About.

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