Disclaimer
Thank you for your interest in osu!lazer.
These pre-releases are provided for people interested in following development and getting a sneak-peek at what we're working on. osu!lazer is not yet intended to be a playable alternative to osu-stable. If it doesn't work for you and you are unable to submit a fix, please check back at a later date!
More information is available in the project readme. Daily dev updates are also posted on my blog.
changes in osu
- Fix TestCaseBeatmapCarousel occasionally failing #2725 (ekrctb)
- Fix web request failures not being correctly handled at an APIRequest level #2721 (peppy)
- Fix menu flashes not extending to the edge of screen during parallax #2716 (peppy)
- Update framework to .NET Core 2.1 #2714 (peppy)
- Fix song progress elapsed time rounding up on some cultures #2713 (FreezyLemon)
- Fix initial state of visual settings expand button colour #2710 (Joehuu)
- Fix incorrect async logic in BeatmapInfoWedge #2705 (peppy)
- Default ParticipantCount.Max to null #2702 (DrabWeb)
- Improve feel of initial loading osu! logo #2683 (peppy)