github ppy/osu v2018.601.0
2018.601.0

latest releases: 2022.810.0, 2022.731.1, 2022.731.0...
pre-release4 years ago

Disclaimer

Thank you for your interest in osu!lazer.

These pre-releases are provided for people interested in following development and getting a sneak-peek at what we're working on. osu!lazer is not yet intended to be a playable alternative to osu-stable. If it doesn't work for you and you are unable to submit a fix, please check back at a later date!

More information is available in the project readme. Daily dev updates are also posted on my blog.

changes in osu

  • Change Room.Participants to an IEnumerable #2703 (DrabWeb)
  • Match beatmap overlay author styling with web #2700 (Joehuu)
  • Add storyboard icon and fix preview button overlap on direct panels #2695 (Joehuu)
  • Fix importing long filenames from stable #2678 (peppy)
  • Multiplayer shared logic encapsulation #2669 (DrabWeb)
  • Centralise beatmap set cover update logic #2667 (DrabWeb)

changes in osu-framework

  • Fix LastMousePosition not always being present when expected #1581 (peppy)
  • Fix broken TransformSequence.Loop #1580 (Tom94)
  • Fix wheel values not being aggregated in raw mouse handler #1579 (peppy)
  • Add support for long paths on windows #1574 (peppy)
  • Fix WindowsClipboard.SetText being broken #1573 (ekrctb)

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