Disclaimer
Thank you for your interest in osu!lazer.
These pre-releases are provided for people interested in following development and getting a sneak-peek at what we're working on. osu!lazer is not yet intended to be a playable alternative to osu-stable. If it doesn't work for you and you are unable to submit a fix, please check back at a later date!
More information is available in the project readme. Daily dev updates are also posted on my blog.
changes in osu
- Fix logo animation discrepancies #2682 (peppy)
- Offload database query to task #2680 (peppy)
- Fix player life management #2679 (peppy)
- Fix importing long filenames from stable #2678 (peppy)
- Fix Debug mode instead of Release mode for mono debug target #2677 (Tom94)
- Fix conflicting Hash and Online IDs on beatmap import #2673 (peppy)
- Add Type property to MultiplayerScreen #2672 (DrabWeb)
- Add build tasks for visual tests and fix broken launch tasks #2671 (Tom94)
- Fix beatmap importing entering a bad state #2665 (peppy)
- Fix results screen parallax being cut off #2663 (smoogipoo)
- Fix mania hold notes displaying judgements #2660 (smoogipoo)
- Ensure autoplay tests actually increase score above zero #2644 (peppy)
- Fix catch sizing #2632 (peppy)
- Multiplayer lounge #2603 (DrabWeb)