Disclaimer
Thank you for your interest in osu!lazer.
These pre-releases are provided for people interested in following development and getting a sneak-peek at what we're working on. osu!lazer is not yet intended to be a playable alternative to osu-stable. If it doesn't work for you and you are unable to submit a fix, please check back at a later date!
More information is available in the project readme. Daily dev updates are also posted on my blog.
changes in osu
- Ensure autoplay tests actually increase score above zero #2644 (peppy)
- Rename CursorOverrideContainer to MenuCursorContainer #2637 (HoutarouOreki)
- Bring pp calculations more in-line with osu!stable #2636 (smoogipoo)
- Fix quit button test occasionally failing #2633 (peppy)
- Fix incorrect default values keeping overlays in wrong state #2624 (Aergwyn)
- Fix selecting song in playlist not starting the audio #2622 (smoogipoo)
- Fix possible MusicController nullref #2618 (smoogipoo)
- Fix disclaimer allowing notifications #2613 (Aergwyn)
- Add icon next to beatmap title/username to open in browser #2612 (jorolf)
- Fixed banana generation on catch specific maps #2611 (frankhjwx)
- Fix double-HR application in OsuDifficultyCalculator #2587 (smoogipoo)
- Add input toggles to the PlayerLoader screen #2504 (UselessToucan)
- Prevent user from scrolling outside the timeline in the editor #2499 (AlFasGD)
changes in osu-framework
- Always yield the new state when creating distinct states #1568 (peppy)
- Fix mouse input state inconsistencies and add unit tests #1565 (peppy)
- Explicitly dispose previous TestCase when switching to a new one #1564 (smoogipoo)
- Make IBindable and IBindable<T> share some common interfaces #1563 (smoogipoo)
- Add a way to override the ScrollContainer's scroll bar #1561 (smoogipoo)