Disclaimer
Thank you for your interest in osu!lazer.
These pre-releases are provided for people interested in following development and getting a sneak-peek at what we're working on. osu!lazer is not yet intended to be a playable alternative to osu-stable. If it doesn't work for you and you are unable to submit a fix, please check back at a later date!
More information is available in the project readme. Daily dev updates are also posted on my blog.
changes in osu
- Add automated appveyor deployment #2421 (peppy)
- Make BeatmapSetOverlay accept nulls everywhere #2416 (peppy)
- Update OsuTestCase with framework testing changes #2415 (smoogipoo)
- Fix various leaderboard data races #2408 (smoogipoo)
- Add badges to ProfileHeader #2407 (jorolf)
- Make buttons only accept input when expanded #2402 (FreezyLemon)
- Add support for replay mods #2400 (tgi74)
- Add right click absolute scrolling in song select #2398 (tgi74)
- Add back app.manifest #2381 (peppy)
- Fix qualified category on rank status #2377 (Joehuu)
- Add HardRock position mangling for CatchTheBeat #2366 (tgi74)
changes in osu-framework
- Log exceptions when asset loading fails #1526 (smoogipoo)
- Fix testcase SetUp methods not being properly run #1525 (smoogipoo)
- Make sure each TestCase runs all tests under one GameHost #1524 (peppy)
- Fix potential nullref if GlyphStore is used too quickly #1522 (peppy)
- Simplify SetProportional in BindableNumber #1458 (jorolf)