github ppy/osu v2018.324.0

latest releases: 2022.810.2, 2022.810.1, 2022.810.0...
pre-release4 years ago


Thank you for your interest in osu!lazer.

These pre-releases are provided for people interested in following development and getting a sneak-peek at what we're working on. osu!lazer is not yet intended to be a playable alternative to osu-stable. If it doesn't work for you and you are unable to submit a fix, please check back at a later date!

More information is available in the project readme. Daily dev updates are also posted on my blog.

out-of-band changes

In an effort to get builds out on a regular schedule, this release contains out-of-band features which are not yet code-reviewed and merged into the master branch. These include #2299, #2298 and framework counterparts ppy/osu-framework#1482 and ppy/osu-framework#1481, which all help improve performance and memory efficiency game-wide.

These changes are not listed below, and will be officially listed in coming releases.

changes in osu

  • Fix beatmap background fade not being updated on retry #2296 (smoogipoo)
  • Fix volume glow being cut off #2294 (smoogipoo)
  • Fix API never stopping its thread #2293 (peppy)
  • Fix player not getting disposed in some scenarios #2292 (peppy)
  • Add perfect mod icon #2290 (Joehuu)
  • Fix BeatmapCarousel's flush not correctly applying selection changes #2289 (peppy)
  • Add the ability to skin the gameplay cursor #2257 (peppy)
  • Fix mod button sounds playing when mod overlay is not visible #2255 (peppy)
  • Add the ability to take in-game screenshots #2199 (UselessToucan)

changes in osu-framework

  • Add check for IsCancellationRequested in TcpIpcProvider #1480 (peppy)
  • Fix memory leaks post game exit #1472 (peppy)

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