github ppy/osu v2018.322.0
2018.322.0

latest releases: 2022.810.0, 2022.731.1, 2022.731.0...
pre-release4 years ago

Disclaimer

Thank you for your interest in osu!lazer.

These pre-releases are provided for people interested in following development and getting a sneak-peek at what we're working on. osu!lazer is not yet intended to be a playable alternative to osu-stable. If it doesn't work for you and you are unable to submit a fix, please check back at a later date!

More information is available in the project readme. Daily dev updates are also posted on my blog.

out-of-band changes

In an effort to get builds out on a regular schedule, this release contains out-of-band features which are not yet code-reviewed and merged into the master branch. These include #2255 and #2257.

These changes are not listed below, and will be officially listed in coming releases.

changes in osu

  • Restore old auto-popout notification overlay behaviour #2280 (peppy)
  • Only allow settings or notifications to be visible at once #2279 (peppy)
  • Fix FocusedTextBox in line with framework changes #2278 (peppy)
  • Use cached VertexBuffer add delegate #2277 (smoogipoo)
  • Don't hard-crash when an unknown section is encountered in a legacy file #2276 (peppy)
  • Fix osu! logo making hover beat sounds when not visible #2272 (peppy)
  • Fix retry not allowing continuing beyond PlayerLoader #2270 (peppy)
  • Fix DummyRuleset getting selected after non-matching filter #2262 (peppy)
  • Update nuspec to include humanizer localisations #2258 (peppy)
  • Add scale adjusts to bring legacy skins in-line with lazer sizing #2256 (peppy)
  • Add skin/beatmap lookup hierarchy #2254 (peppy)
  • Make Beatmaps decodable as Skins #2253 (peppy)
  • Remove ComboColour from HitObjects #2252 (peppy)
  • Implement the editor's beat snap divisor #2247 (smoogipoo)
  • Hard bail on attempting to import an invalid archive format #2246 (peppy)
  • Make import notifications fail when any imports fail #2245 (peppy)
  • Add skin.ini parsing #2244 (peppy)
  • Fix crash when attempting to select objects that don't have masks #2243 (smoogipoo)
  • Fix juice stream droplets spawning in incorrect locations #2231 (peppy)
  • Rewrite the way clocks are handled in the Editor #2226 (smoogipoo)
  • Add the ability to take in-game screenshots #2199 (UselessToucan)

changes in osu-framework

  • Add a cached delegate for VertexBatch.Add() #1477 (smoogipoo)
  • Fix Incorrect Behaviour of ContainerExtensions.Wrap in Certain Cases #1476 (Tom94)
  • Fix performance of TakeScrenshotAsync #1475 (peppy)
  • Fix memory leaks post game exit #1472 (peppy)
  • TextBox should only handle keyboard input when focused #1471 (peppy)
  • Add wrap method to remove duplicate code in effects #1470 (default0)
  • Add method to retrieve a Bitmap of the current GL screen state #1454 (UselessToucan)

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