Disclaimer
Thank you for your interest in osu!lazer.
These pre-releases are provided for people interested in following development and getting a sneak-peek at what we're working on. osu!lazer is not yet intended to be a playable alternative to osu-stable. If it doesn't work for you and you are unable to submit a fix, please check back at a later date!
More information is available in the project readme. Daily dev updates are also posted on my blog.
changes in osu
- Fix drag handling in line with framework changes #2064 (peppy)
- Add confirmation dialog to Delete in beatmap context menu #2060 (swoolcock)
- Fade slider ticks with hidden mod #2057 (Aergwyn)
- Improvments to EF context handling and BeatmapManager #2054 (peppy)
- Fix ApproachRate not inheriting OverallDifficulty when it is undefined #2049 (sunghwan2789)
- Fix pressing escape quickly unexpectedly exiting gameplay #2044 (UselessToucan)
- Fix a few code styling issues #2042 (smoogipoo)
- Update user object to match new standardised api #2039 (peppy)