Disclaimer
Thank you for your interest in osu!lazer.
These pre-releases are provided for people interested in following development and getting a sneak-peek at what we're working on. osu!lazer is not yet intended to be a playable alternative to osu-stable. If it doesn't work for you and you are unable to submit a fix, please check back at a later date!
More information is available in the project readme. Daily dev updates are also posted on my blog.
changes in osu
- Fix icon states being updated incorrectly when being set too early #1244 (peppy)
- Fix osu! logo triangles going super fast when the track is paused #1243 (swoolcock)
- Ensure WorkingBeatmap's Track is never null #1242 (peppy)
- Implement judgement text for osu!mania #1241 (smoogipooo)
- Initial implementation of osu!mania hit explosions #1239 (smoogipooo)
- Fix regression causing autoplay to fail #1238 (peppy)
- Update framework and target .NET 4.6.1 #1237 (peppy)
- Fix newly occurring CI issues #1236 (peppy)
- Fix nullref when loading MusicController VisualTest after Player VisualTest #1235 (peppy)
- Fix individual volume controls not being adjustable via wheel #1234 (peppy)
- Update osu!mania notes + hold notes with glows #1233 (smoogipooo)
- Update BlendingMode usages to reflect framework changes #1231 (smoogipooo)
- Direct results maintain download status between switching views #1228 (naoey)
- Fix wrong initial topic color of not joined channels in the channel selection #1226 (MrTheMake)
- Beatmap details rewrite #1222 (DrabWeb)
- Fix startup crash on mono. #1219 (naoey)
changes in osu-framework
- Ignore negative mouse coordinates when polling #1032 (peppy)
- Fix dodgy hover handling in DrawVisualiser #1030 (smoogipooo)
- Add support for glBlendEquationSeparate #1029 (smoogipooo)
- Update ManagedBass #1028 (UselessToucan)
- Fix newly occurring CI issues #1026 (peppy)
- Change class access to support mono #1022 (naoey)