Disclaimer
Thank you for your interest in osu!lazer.
These pre-releases are provided for people interested in following development and getting a sneak-peek at what we're working on. osu!lazer is not yet intended to be a playable alternative to osu-stable. If it doesn't work for you and you are unable to submit a fix, please check back at a later date!
More information is available in the project readme. Daily dev updates are also posted on my blog.
changes in osu
- Fix taiko accuracy starting at 0% instead of 100% #1214 (tom-arrow)
- New difficulty colors #1213 (tom-arrow)
- Add basic combo score factor to osu! ruleset #1212 (peppy)
- Update framework in line with the new Menu changes #1210 (smoogipooo)
- Rearranging support in playlist #1202 (2yangk23)
changes in osu-framework
- Make NUnit tests run a HeadlessGameHost instance #1018 (smoogipooo)
- Make TestCase assertions throw the callstack at the point they were created #1017 (smoogipooo)
- Add a button to run all steps from a visual test browser #1016 (peppy)
- Rework Menu and MenuItem to support sub-menus #1013 (smoogipooo)