github ppy/osu v2017.822.0

latest releases: 2022.810.0, 2022.731.1, 2022.731.0...
pre-release4 years ago


Thank you for your interest in osu!lazer.

These pre-releases are provided for people interested in following development and getting a sneak-peek at what we're working on. osu!lazer is not yet intended to be a playable alternative to osu-stable. If it doesn't work for you and you are unable to submit a fix, please check back at a later date!

More information is available in the project readme. Daily dev updates are also posted on my blog.

changes in osu

  • Fix taiko hit objects being able to be scaled down depending on the timing section #1172 (smoogipooo)
  • Allow the notification overlay to close when all notifications are dismissed #1171 (peppy)
  • Fix speed adjustments and hit objects within them being ordered incorrectly. #1170 (smoogipooo)
  • Don't start rotating the cursor until it has travelled a minimum distance #1167 (peppy)
  • Fix backwards conditional causing crash at song select #1165 (peppy)
  • Fix hit objects not being given the correct speed adjustments #1164 (smoogipooo)
  • Move beatmap/ruleset change restrictions to OsuGame #1163 (peppy)
  • Fix a nullref when reaching the results screen with no user provided #1162 (peppy)
  • Update volume control logic to use key bindings #1161 (peppy)
  • Implement mania key conversion for converted beatmaps #1159 (smoogipooo)
  • mask the settings overlay #1140 (jorolf)
  • Fix replays crashing and not finding their associated beatmap #1090 (tgi74)

changes in osu-framework

  • Fix PopIn/Out being run before a VisibilityContainer is added to the scene graph #991 (peppy)
  • Add key binding support for mouse wheel #990 (peppy)
  • Reverse handling order of KeyBindings (handle raw events first) #989 (peppy)
  • Fix negative scale and size being broken #985 (smoogipooo)
  • Fix container contains #984 (smoogipooo)
  • Add CapsLockEnabled to GameHost #978 (jorolf)

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