Disclaimer
Thank you for your interest in osu!lazer.
These pre-releases are provided for people interested in following development and getting a sneak-peek at what we're working on. osu!lazer is not yet intended to be a playable alternative to osu-stable. If it doesn't work for you and you are unable to submit a fix, please check back at a later date!
More information is available in the project readme. Daily dev updates are also posted on my blog.
Changes since last release
CHeck out my blog post on this build for more detailed information.
- Fix hold note samples not being set correctly for mania-specific beatmaps. #877 (smoogipooo)
- Mania barlines #876 (smoogipooo)
- Update framework #875 (peppy)
- Always ApplyDefaults after parsing beatmaps to make sure hit objects … #874 (smoogipooo)
- Mania judgements #873 (smoogipooo)
- Fix drift when dragging chat beyond bounds #870 (peppy)
- Rework focus (osu! portion) #869 (peppy)
- Change UserPanel test case data to use always available covers #868 (DrabWeb)
- Fix osu!direct hotkey overriding drawings hotkey (for now). #867 (smoogipooo)
- Breadcrumb Tab Control #865 (DrabWeb)
- Improve animation when rotating between available mods #864 (Jorolf)
- Fix some possible nullrefs on beatmap load failure #862 (peppy)
- Fix initial login state not being reflected in user panel #858 (peppy)
- Triangles particles #857 (smoogipooo)
- Fix initialize beatmap change animation of the music controller #856 (MrTheMake)
- Fix potential nullref #855 (peppy)
- Attempt to fix inner scope warning #854 (peppy)
- Update user dropdown #852 (DrabWeb)
- Make spinners easier for now #851 (peppy)
- Mania holdnote input #850 (smoogipooo)
- Make back button bounce in time to beatmap #848 (EVAST9919)
- Add missing early activation to menu flashes #847 (peppy)
- Drawable multiplayer room #824 (DrabWeb)