Disclaimer
Thank you for your interest in osu!lazer.
We are not looking for bug reports or critical feedback just yet. These pre-releases are provided for people interested in following development and getting a sneak-peek at what we're working on. It is not intended to be a playable alternative to osu-stable. If it doesn't work for you and you are unable to submit a fix, please check back at a later date!
More information is available in the project readme. Daily dev updates are also posted on my blog.
NOTE: You will be logged out once when updating to this build. This is required to fix a bug which caused frequent logouts in the past.
Visible changes
- More fully realised design for chat overlay #741.
- Resizable chat #740.
- Multiple chat channels #739.
- You can now see time elapsed, time remaining and percentage complete during gameplay #682.
- You can now hit enter after typing a search in the playlist controller to play the first match #722.
- Regression fix for ruleset not always getting populated in a WorkingBeatmap #743.
- Added the ability to search options #728.
- Fixed occasional unexpected logouts (oauth refresh token wasn't correctly being read from config) #736.
- Fixed chat textbox not always keeping focus #735.
- The osu!mania implementation is going smoothly. More on that from smoogi tomorrow, maybe!
- Fix for global hotkeys (like alt-enter) not working when a textbox has focus #706.
Known issues
- There may be slight frame drops when switching between some game screens. This will be polished over time. Optimisation is not yet our main goal.