github ppy/osu v2017.1225.0

latest releases: 2022.810.2, 2022.810.1, 2022.810.0...
pre-release4 years ago


Thank you for your interest in osu!lazer.

These pre-releases are provided for people interested in following development and getting a sneak-peek at what we're working on. osu!lazer is not yet intended to be a playable alternative to osu-stable. If it doesn't work for you and you are unable to submit a fix, please check back at a later date!

More information is available in the project readme. Daily dev updates are also posted on my blog.

changes in osu

  • Let NotificationOverlay move the background #1735 (Aergwyn)
  • Fix NotificationOverlay going out of bounds at the bottom #1734 (Aergwyn)
  • Fix crash in SongSelect when traversing while zero beatmaps are loaded #1732 (Aergwyn)
  • Add Samples to RepeatPoint construction #1731 (Aergwyn)
  • Improve state and feel of leaderboard placeholders #1728 (peppy)
  • Make editor discard approach circles #1725 (smoogipoo)
  • Implement a JSON Beatmap decoder #1665 (smoogipoo)
  • Taiko playing hitsounds on click/keydown, not only on hitobjects being hit. #1627 (FreezyLemon)

changes in osu-framework

  • Immediately unbind all bindings to OnLoadComplete after load is complete #1285 (peppy)
  • Add NUnit Itemgroup to csproj #1282 (Aergwyn)
  • Fix dynamic compilation not working when protected internals are overridden #1281 (smoogipoo)
  • Avoid deadlocks caused by audio thread blocking on queued items #1280 (peppy)

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