Disclaimer
Thank you for your interest in osu!lazer.
These pre-releases are provided for people interested in following development and getting a sneak-peek at what we're working on. osu!lazer is not yet intended to be a playable alternative to osu-stable. If it doesn't work for you and you are unable to submit a fix, please check back at a later date!
More information is available in the project readme. Dev updates are also posted on my blog.
changes in osu
- Fix filename casing to compile on Linux #1643 (gtensha)
- Fix DisposeTrack not working as expected #1633 (peppy)
- Migrate to C# 7 #1631 (smoogipoo)
- Fix crash when all beatmaps in a set are hidden #1630 (Aergwyn)
changes in osu-framework
- Fix hover events being ignored in InputManagers that don't even handle user input #1219 (peppy)
- Add a better method to retrieve platform-specific information #1218 (smoogipoo)
- Add RectangleF.LTRB #1217 (smoogipoo)
- Fixes the reoccurring "blackscreen on minimize" bug #1216 (FreezyLemon)
- Migrate to C# 7 #1215 (smoogipoo)
- Add additional IsFinite checks and remove check from computeDrawInfo #1213 (smoogipoo)
- Fix audio tracks not looping #1204 (Aergwyn)
- Remove suspicious variables assignment #1194 (UselessToucan)