Disclaimer
Thank you for your interest in osu!lazer.
These pre-releases are provided for people interested in following development and getting a sneak-peek at what we're working on. osu!lazer is not yet intended to be a playable alternative to osu-stable. If it doesn't work for you and you are unable to submit a fix, please check back at a later date!
More information is available in the project readme. Dev updates are also posted on my blog.
changes in osu
- Random song when entering the select screen without a beatmap selected #1629 (MattiaPette)
- Fix mania replays not defining important frames #1624 (smoogipoo)
- Load Player-based TestCases asynchronously #1623 (peppy)
- Hide inspectcode output from appveyor console #1619 (peppy)
- Fix osu!mania autoplay generation #1609 (smoogipoo)
- Made MetadataSection's Text setter load the text asynchronously #1601 (FreezyLemon)
- Implement PerformanceCalculator for osu! to calculate PP #1517 (smoogipoo)
changes in osu-framework
- Add a new test button to wait until a delegate returns true #1210 (peppy)
- Various improvements/fixes to GridContainer #1209 (smoogipoo)
- Load new TestCase asynchronously when switching interactively #1208 (peppy)
- Don't add log header until the first time a log is written to #1207 (peppy)
- Make AutoSizeAxes virtual to allow implementations to track changes #1206 (peppy)
- Add playback speed adjustment to TestBrowser #1202 (peppy)