github ppy/osu v2017.1012.0

latest releases: 2022.731.1, 2022.731.0, 2022.730.0...
pre-release4 years ago


Thank you for your interest in osu!lazer.

These pre-releases are provided for people interested in following development and getting a sneak-peek at what we're working on. osu!lazer is not yet intended to be a playable alternative to osu-stable. If it doesn't work for you and you are unable to submit a fix, please check back at a later date!

More information is available in the project readme. Dev updates are also posted on my blog.

changes in osu

  • Remove references to CodeAnalysisRulesets #1365 (peppy)
  • Make creatorUsername a property so it is correctly deserialised #1363 (peppy)
  • Fix potential read from empty queue in SPM counter #1362 (peppy)
  • Add editor compose mode timeline with waveform display #1360 (smoogipoo)
  • Remove now obsolete RatioAdjust #1359 (Tom94)
  • Add (mostly correct) droplets #1355 (peppy)
  • Improve VSCode build / debug tasks #1354 (Tom94)
  • Ignore filename case in BeatmapManager #1353 (huoyaoyuan)
  • Improve resilience of beatmap import test #1352 (peppy)
  • Refactor + improve IconButton #1348 (smoogipoo)
  • Move mania tests to correct namespace #1347 (peppy)
  • Add a bool to specify whether judgements should be visible for certain DrawableHitObjects #1343 (peppy)
  • Fix trimming too early in OsuLegacyDecoder crashing storyboards #1342 (smoogipoo)
  • Fix visual regressions in MedalOverlay #1341 (peppy)
  • Waveform display for use in the editor #1338 (smoogipoo)
  • Implement SPM counter on osu! spinners #1329 (huoyaoyuan)

changes in osu-framework

  • Don't dispose underlying Waveform in WaveformGraph #1081 (peppy)
  • Remove references to CodeAnalysisRulesets #1080 (peppy)
  • Fix waveform incorrectly loading long songs #1079 (smoogipoo)
  • Allow waveform to handle null data #1078 (peppy)
  • Draw size preserving fill container #1077 (Tom94)
  • Improve VSCode build / debug tasks #1076 (Tom94)
  • Further fix CircularContainer by updating CornerRadius for more invalidations #1074 (peppy)
  • Ensure base invalidation happens before DrawSize is consumed #1073 (peppy)
  • Allow children to be loaded in containers which are still in a Loading state #1072 (peppy)
  • Implement waveform generation into the framework #1070 (smoogipoo)

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