github ppy/osu 2026.518.0-lazer

4 hours ago

What's Changed

  • Fix duel crash due to failing lookups by @smoogipoo in #37606
  • Fix discord multiplayer invites by @zihadmahiuddin in #37598
  • Eagerly connect to latest server instance for best online experience by @peppy in #37506
  • Synchronise ranked play text box with gameplay text box by @smyalygames in #37630
  • Add localisation support to DailyChallenge by @diquoks in #37248
  • Allow reporting users from their profile page by @LiquidPL in #36335
  • Fix opening changelog overlay from settings in development by @curoviyxru in #37602
  • Add already existing localisation support from CommonStrings by @diquoks in #37401
  • Fix non-default mod settings allowing for duplicate freestyle mod selection in multiplayer by @triacontakai in #37646
  • Add better support for handling disconnection at the ranked play queue screen by @peppy in #37658
  • Fix pause ambience loop not playing at fail screen by @peppy in #37663
  • Don't search for users when no search query is provided by @peppy in #37660
  • Show user rank on list panels by @peppy in #37659
  • Ensure users cannot lose data when editing beatmaps above 10K by @bdach in #37668
  • Fix some numeric settings not working correct in some languages when attempting to set negative value by @bdach in #37667
  • Show chat during ranked play intro screen by @smoogipoo in #37657
  • Add ability to sync metadata across difficulties in editor setup by @Hiviexd in #37465
  • Add judgement counter mode to show misses only by @peppy in #37664
  • Restore editor mode when changing difficulty by @peppy in #37671
  • Added "LN Ratio" display in Mania in the place of useless "key count" by @pacowoc in #37581
  • Replace hit objects when placing at same time in editor by @Hiviexd in #37485
  • Fix sentry logger init failing for edge cases by @peppy in #37673
  • Don't consider user toggles for beatmap skin/samples when in editor by @peppy in #37662
  • Fix song select scrolling performance when user has many beatmaps loaded by @peppy in #37666
  • Enable stateful reconnects by @smoogipoo in #35658
  • Check all beatmaps for tag changes rather than just beatmaps with zero tags by @peppy in #37684
  • Change taiko hit flying animation to be rate independent by @peppy in #37541
  • Adjust CheckFewHitsounds verify check based on feedback by @Hiviexd in #37466
  • Improve ranked play rating graph's x-axis divisions by @IceDynamix in #37534
  • Fix dragging difficulty filter slider on a very large collection causing lag by @peppy in #37701
  • Allow wider recognition of osu! files on Android by @smyalygames in #37614
  • Fall back to using APIUser.Statistics for rank in UserPanel by @zihadmahiuddin in #37717
  • Fix crash when fetching top local rank in song select by @bdach in #37722
  • Fix crash when rewinding replay with rate-adjusted hit animations off by @bdach in #37721
  • Allow spectator and replay gameplay to load even when window is inactive by @peppy in #37633
  • Fix song select local ranks disappearing on beatmap downloads by @peppy in #37711
  • Rename Localisation.Web.CommonStrings using directives to WebCommonStrings by @diquoks in #37675
  • Add classic hotkey support for blinds / traceable by @peppy in #37023
  • Set OD equal to AR on catch maps by default by @bdach in #37727
  • Change editor grid slider adjustments to be relative to centre by @peppy in #37737
  • Add small indicator for last stand by @smoogipoo in #37747
  • Use truncation to 2dp of star rating in ranked play card to be consistent with everything else by @bdach in #37756
  • Add experimental banner to ranked play queue screen by @smoogipoo in #37767
  • Ranked Play: Add damage breakdown and individual multipliers by @smoogipoo in #37740
  • Stop applying UI scale to ranked play by @peppy in #37779
  • Fix not being able to spectate users in daily challenge gameplay by @peppy in #37781

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Full Changelog: 2026.429.0-lazer...2026.518.0-lazer

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