github ppy/osu 2026.1115.0-lazer

one hour ago

What's Changed

  • Fix radians/degrees mismatch in static storyboard rotation commands decode and encode by @logisticalissue in #38877
  • Prevent /watch command from spectating the local user by @LiquidPL in #38870
  • Fix ConfirmExitDialog localisation by @diquoks in #38858
  • fix InspectCode scripts after nvika removal by @wakka810 in #38857
  • Fix transform scale when key is pressed on legacy counter by @tsunyoku in #38865
  • Avoid Velopack restart for package managed installs by @wakka810 in #38856
  • Allow searching settings by hint text by @Joehuu in #38881
  • Encode all colours from beatmap skin into the .osu by @bdach in #38828
  • Update SFX for the final results screen of ranked play by @nekodex in #38850
  • Fix storyboard loops being shifted on saves due to relative time in encoder by @logisticalissue in #38895
  • Add "notifications" as a search term for alerts and privacy section by @Joehuu in #38892
  • Add Opacity setting to SkinnableSprite by @stanriders in #38821
  • Clamp object positions to [0, 512] during parsing by @bdach in #38844
  • Allow uploading screenshots using Shift + F12 by @LiquidPL in #36133
  • Adjust LegacyKeyCounterDisplay sprites alignment to match stable by @unststable81 in #38875
  • Warn users when screenshot uploads are rate limited by @LiquidPL in #38922
  • Fix context menus potentially going offscreen in multiplayer and playlists by @khoaphhh in #38901
  • Update style of extended details on profile page by @diquoks in #38196
  • Remove FavouriteButton's tooltip when it's disabled by @diquoks in #38706
  • Make pressing ESC first deselect any placement tool by @LittleEndu in #38921
  • Fix panel flash for time signatures not fitting power-of-two rate by @logisticalissue in #38827
  • Refactor UserCoverBackground to be used with other models by @LiquidPL in #36277
  • Fix input subsections leaving content rendering even when collapsed by @peppy in #38949
  • Fix iOS build by @bdach in #38952
  • Fix game not always respecting user's no-video download preference by @peppy in #38948
  • Keep width of markers on legacy bar hit error meter constant regardless of scale by @bdach in #38953
  • Fix blocking windows key not working with SDL3 raw keyboard by @Susko3 in #35727
  • Fix duplicate test runs by @smoogipoo in #38955
  • Fix screenshot rate limit error handling not working as expected by @peppy in #38960
  • Adjust WebSocketChannel logic to avoid crashes by @bdach in #38962
  • Fix CI test report step failing by @bdach in #38964
  • Extend IScoreInfo interface to cover all baseline properties of score by @bdach in #38961
  • Display active user counts in channel listing by @peppy in #38959
  • Fix iOS hard crash on startup on iOS 27 devices by @peppy in #38966
  • Add WebSocket messages for beatmap data and user activity by @tsunyoku in #38071
  • Change tablet x and y offset precision to 0.01 by @C6JW in #38718
  • Make alt-scroll work globally to adjust volume by @peppy in #38956
  • Add beatmap info panel for argon results screen design by @bdach in #38976
  • Replace APIMod.ToMod() passthrough invocations with direct invocations of new extension method by @bdach in #38986
  • Add player info panel for argon results screen design by @bdach in #38985
  • update osu! drain time thresholds to match current RC by @Hiviexd in #38987
  • Fix lack of escaping of quotes when performing keyword-style queries in beatmap listing by @bdach in #38988
  • Support concurrent WebSocket writes by adding a semaphore by @tsunyoku in #38978
  • Allow WebSocket data sources to send initial state upon client connection by @tsunyoku in #38979
  • Allow connecting to WebSocket server via 127.0.0.1 by @tsunyoku in #38980
  • Refactor flashlight difficulty attribute by @tsunyoku in #38982
  • Add total score panel for argon results screen design by @bdach in #38993
  • Add a sane minimum beat length to BeatSyncedContainer by @peppy in #38997
  • Fix song select background preview when clicking on the beatmap info area / leaderboard by @austin19moore in #38105
  • Add statistics grid for argon results screen design by @bdach in #39018
  • Add ability to adjust hitsound volume separate from game effects by @peppy in #38990
  • Fix song select buttons not working after attempting to force-exit when mod select is open by @Joehuu in #38221
  • Fix high speed shift-key seeking no longer working in editor by @peppy in #38998
  • Allow manipulation of global footer content at any time from a screen by @bdach in #39026
  • Add score rank display for argon results screen design by @bdach in #39020
  • Use CoreCLR runtime on Android by @smoogipoo in #39029
  • Add background overlay component for legacy results screen design by @bdach in #39036
  • Allow screens to specify buttons to show on the right end of the global footer by @bdach in #39035
  • Fix some cases where playlist close footer button shouldn't be visible by @Joehuu in #38913
  • Add score attribute text skinnable component by @bdach in #39052
  • Add español (Latinoamérica) language and update names in line with web by @Joehuu in #39063
  • Include rank and sigma in matchmaking lobby status model by @LiquidPL in #39009
  • Fix crash when resizing selection in certain configurations by @bdach in #39060
  • Add dynamic 'hit' SFX to ranked play score screen based on context by @nekodex in #39039
  • Add ranking panel element for legacy results screen design by @bdach in #39061
  • fix: not update starDifficultyBindable immediately in computeStarRating() to avoid flicker by @hesitling in #37204
  • Adjust ranked queue visualisation for new design by @LiquidPL in #38995
  • Adjust beatmap offset adjustment UI to be more user friendly by @peppy in #39073
  • Add perfect indicator for legacy results screen design by @bdach in #39077
  • Add support for encoding/decoding health graph to/from replays by @bdach in #39078
  • Fix uneven spacing in audio offset settings by @diquoks in #39079
  • Add localisation support to missed string on beatmap attributes display by @diquoks in #39087
  • Add sheared button with icon variant by @LiquidPL in #39085
  • Privatize ScreenQueue state handler by @LiquidPL in #39074
  • Add health graph for legacy results screen design by @bdach in #39081
  • Add matchmaking queue status bar component by @LiquidPL in #39083
  • Add grade component for legacy results screen design by @bdach in #39089
  • Fix playfield dim from slider tracking being applied late in Flashlight mod if multiple sliders are present on screen by @bdach in #39088
  • Add retry / watch replay button components for legacy results screen design by @bdach in #39091
  • Add online ranking button for legacy results screen design by @bdach in #39096
  • Update framework by @peppy in #39104
  • 👷 Migrate to Sentry.io by @ThePooN in #39097
  • Add first pass at new solo results screen layout by @bdach in #39098
  • Fix markdown footnote links not showing correct number by @Joehuu in #39121
  • Fix skin editor components moving randomly when flipping by @Joehuu in #39119
  • Refactor TotalPlayTime display and add web localisation support by @diquoks in #39095
  • Refactor remaining multiplayer tests to use MultiplayerTestScene by @LiquidPL in #39100
  • Allow filtering tags in UserTagControl by @LiquidPL in #38912
  • Ensure right footer buttons don't conflict with overlay content by @LiquidPL in #39116
  • Add ranked play division badges by @LiquidPL in #38989
  • Do not attempt to initiate spectator flow when playing custom rulesets by @bdach in #39138
  • Allow more granular control over permissible operations on skinnables by @bdach in #39128
  • Add localisation support to recently added notifications by @diquoks in #39130
  • Add screen footer shim component for argon results screen design by @bdach in #39146
  • Update team API model and add request by @LiquidPL in #39148
  • Show effect points data in editor compose screen by @Hiviexd in #38905
  • Adjust username colours in chat by @bdach in #39153
  • Dismiss config-persisted search criteria in freestyle select screen by @bdach in #38795
  • Change automatic cursor size adjust to be linear at higher CS values by @peppy in #39155
  • Add beatmap info panel for extended results views by @bdach in #39156
  • Ensure room is joined before pushing matchmaking screen by @LiquidPL in #39034
  • Add model for storing matchmaking user stats by @LiquidPL in #39151
  • Fix replay settings overlay keeping keyboard focus after collapsing by @SevenSec114 in #38898
  • Add drum touch size setting for osu!taiko by @tf2mandeokyi in #34924
  • Add ellipsis to remaining menu items and buttons that open a dialog/overlay/url by @Joehuu in #38914
  • Fix hotkey displays not changing their text on keymap change by @diquoks in #39158
  • Add player info panel for extended results views by @bdach in #39167
  • Fix terminology of "temporarily showing all" header when viewing difficulties of a single beatmap by @Joehuu in #39166
  • Fix editing retro base skin causing duplicated skin name by @peppy in #39165
  • Fix skin.ini not able to override settings under some scenarios by @peppy in #39175
  • Add score info panel for extended score statistics view by @bdach in #39174
  • Change priority of dynamic 'hit' SFX on ranked play results screen by @nekodex in #39171

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Full Changelog: 2026.1005.0-lazer...2026.1115.0-lazer

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