What's Changed
- Avoid triggering a velopack update when handling associations or other custom arguments by @peppy in #34427
- Adjust stereo shift effects for UI sounds to be less extreme by @peppy in #34430
- Backpopulate user tag data using
online.db
by @bdach in #34346 - Fix leaderboard SFX delegates not being cleared in some cases where scores are hidden by @nekodex in #34448
- Unify display logic of beatmap difficulty attributes across usages by @bdach in #34432
- Add tooltip states for the
FavouriteButton
on SSV2 by @diquoks in #34452 - Fix beatmap carousel refreshing when user selects "Manage Collections…" from dropdown by @peppy in #34451
- Add support for grouping beatmaps by collections by @peppy in #34459
- Ensure scores are re-fetched with correct criteria on re-entering song select by @bdach in #34450
- Fix missing disposal of Realm subscription by @smoogipoo in #34475
- Fix intermittent update manager test, skin editor test not working on macOS by @smoogipoo in #34478
- Fix gameplay leaderboard showing for a split second on entering gameplay by @frenzibyte in #34499
- Don't require pixel precision to expand editor toolboxes by @peppy in #34492
- Calculate multiplayer room difficulty range based only on non-expired items when the room is open by @bdach in #34464
- Fix leaderboard wedge updating scores in non-update thread by @frenzibyte in #33809
- Always show "sort" dropdown but disable in cases it doesn't (yet) work by @peppy in #34498
- Fade music back in when returning from song select from gameplay by @peppy in #34496
- Display extended information about effect of beatmap attributes on gameplay in tooltip when hovering by @bdach in #34462
- Avoid reveal background triggering when more than left mouse button is involved by @peppy in #34501
- Fix clicks propagating through personal best score area by @peppy in #34491
- Update beatmap online statuses when the set is selected in song select by @bdach in #34419
Full Changelog: 2025.729.0-tachyon...2025.804.0-tachyon