github ppy/osu 2022.821.0

latest releases: 2024.911.0, 2024.906.2, 2024.906.1...
2 years ago

Thanks for following along! This is a tagged release (2022.821.0). For more information check out the osu! changelog page and dev blog.

Code Quality

  • Refactor APIAccess main loop to read better (#19707 by @peppy)
  • Fix naming of depth stencil function function type (ppy/osu-framework#5357 by @smoogipoo)
  • Move all usage of GameplayClock to IGameplayClock (#19775 by @peppy)
    • As a first step towards tidying up the structure of clocks in gameplay usages, I want to remove all usage of GameplayClock via DI. The next step would be to attempt to remove GameplayClock itself.
  • Remove FrameStableClock (and redirect usages to FrameStabilityContainer) (#19776 by @peppy)
  • Tidy up and document FrameStabilityContainer (#19777 by @peppy)
  • Add LocalisableString.IsNullOrEmpty and LocalisableString.IsNullOrWhiteSpace (ppy/osu-framework#5364 by @smoogipoo)
  • Remove all remaining usage of GameplayClock (#19779 by @peppy)
  • Split OffsetCorrectionClock out of MasterGameplayClockContainer (#19836 by @peppy)

Database

Fix re-importing existing collections not correctly adding new items (#19801 by @peppy)

Smaller changes

  • Add LastUpdate field to track the time of local changes (#19530 by @peppy)
    • Not displayed anywhere yet, but will allow for better ordering of locally edited beatmaps in the future.

Difficulty Calculation (osu!)

Difficulty Calculation (osu!mania)

  • Fix mania star rating varying by order of notes in a chord (#19120 by @molneya)

Editor

Fix slider ticks playing back at infinite rate while making changes to a slider in the editor (#19800 by @peppy)

19800.mp4

Add ability to merge hit objects in osu! editor to create sliders (#19782 by @OliBomby)

I added a feature to the osu editor which lets you merge multiple objects into one big slider. You can use it by selecting multiple sliders and then pressing the 'Merge selection' in the context menu or pressing Ctrl+Shift+M.

osu._kQZrlMjKvD.mp4

Fix taiko blueprints displaying incorrectly for drum rolls (#19832 by @peppy)

19832.mp4

Smaller changes

  • Make clock position transfer more reliable when track is stopped (ppy/osu-framework#5362 by @peppy)
  • Fix some editor setup screen changes not triggering the "save changes" dialog (#19547 by @peppy)
  • Fix taiko drum rolls with zero length being placeable in editor (#19831 by @peppy)
  • Fix flipping a slider sometimes changing the curve type from "Perfect" to "Bezier" (#19865 by @OliBomby)

Framework

Gameplay

Adjust various mod multipliers to avoid competition with normal scores (#19715 by @peppy)

While we have leaderboards still showing all mods next to each other, we've decided to devalue new (lazer-first) mods which are seen as making the game easier. The multipliers decided here are placeholder and mainly meant to reduce competition of unworthy scores that were previously showing at the top of the leaderboards. We will continue to adjust these (and make them dynamic based on settings) going forward.

  • Relax 1.0x0.1x
  • Autopilot 1.0x0.1x
  • Magnetised 1.0x0.5x
  • Adaptive Speed 1.0x0.5x
  • Difficulty Adjust 1.0x0.5x
  • Constant Speed 1.0x0.9x

Leaderboards will be re-processed over the coming week.

Skip song intro on quick restart (#19594 by @BlauFx)

Same as what you are used to in osu!(stable).

19594.mp4

Localisation

  • Add missing localisation for settings enums (#19646 by @its5Q)
  • Add localisation support for beatmap editor setup (#19693 by @its5Q)

Reliability

Song Select

  • Fix audio track not correctly advancing when changing between certain beatmaps (#19678 by @peppy)

Testing

Tooling

UI

Tweak intro sequence timings when osu! theme song is disabled (#19812 by @peppy)

This change has the music track start at its preview point, and also fade in at a more correct timing. Only noticeable if you have the "osu! theme music" disabled.

19812.mp4

Smaller changes

  • Fix avatar potentially not loading in LoginOverlay due to misordered events (#19706 by @peppy)
  • Fix playlist overlay showing new imports when they don't match collection filter (#19718 by @peppy)
  • Fix images not being displayed in comments (#19746 by @bastianpedersen)
  • Add samples for text selection (ppy/osu-resources#208 by @nekodex)
    • Can't here these yet, will arrive in the next release!

UX

Reorganise global bindings and split out overlay bindings to make things easier to find (#19661 by @peppy)

Before:

osu! 2022-08-09 at 08 09 37

After:

osu! 2022-08-09 at 08 02 56

Add keybind for showing own profile (#19657 by @novialriptide)

Defaults to Ctrl+P

New Contributors

Full Changelog: 2022.810.2...2022.821.0

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