Thanks for following along! This is a tagged release (2022.418.0). For more information check out the osu! changelog page and dev blog.
What's Changed
- Fix ParticleSpewer outputting NaN values in vertices by @smoogipoo in #17743
- Fix potential crash in
DrawableRoom
due to lack of null check on post-lookup beatmap by @peppy in #17761 - Avoid throwing unobserved exception when
PerformancePointsCounter
requests timed attributes by @peppy in #17762 - Fix incorrect cursor parameterisation in test scene by @smoogipoo in #17764
- Fix
MultiplayerTestScene
not setting match type correctly by @peppy in #17765 - Fix skins getting duplicated when importing after export by @peppy in #17773
- Refactor multiplayer gameplay leaderboard tests to remove reliance on
Test
implementations by @peppy in #17767 - Fix dialog dangerous button being clickable at edges by @frenzibyte in #17776
- Refactor
GameplayChatDisplay
test scene to not requireMultiplayerTestScene
inheritance by @peppy in #17791 - Refactor
TestSceneRankRangePill
to not depend onTestMultiplayerClient
by @peppy in #17789 - Fix
MultiplayerMatchFooter
test crash due to missingPopoverContainer
by @peppy in #17792 - Remove usages of binary serialization by @huoyaoyuan in #17790
- Fix multiple issues in
ReplayDownloadButton
test scene by @peppy in #17788 - Fix multiple issues with gameplay leaderboard (and tests) by @peppy in #17786
- Upgrade Resharper to 2022.1.0-eap10 by @smoogipoo in #17814
- Add inspectcode CI cache by @smoogipoo in #17816
- Adjust hold to confirm animation curve to better show intention by @peppy in #17815
- Handle virtual track string to avoid throwing later in lookup by @peppy in #17818
- Fix UI scale being applied unevenly, causing elements to move around relative to each other by @peppy in #17819
- Apply new rider metadata changes by @peppy in #17821
- Add keyword "delay" to hold-to-confirm activation time setting by @frenzibyte in #17820
- Add background dim effect to inactive settings sections by @frenzibyte in #17822
- Refactor
TestSceneMatchStartControl
to avoid usage ofTestMultiplayerClient
by @peppy in #17802 - Fix spectator not starting from current player position by @peppy in #17302
- Update framework by @peppy in #17828
- UI SFX Tweaks by @nekodex in #17829
- Fix run-from-menu operations not working correctly when initiated from inside multiplayer by @peppy in #17817
- Use zh-Hant instead of zh-TW by @smoogipoo in #17785
Full Changelog: 2022.409.0...2022.418.0