Thanks for following along! This is a tagged release (2022.216.0). For more information check out the osu! changelog page and dev blog.
What's Changed
- Fix crash on disconnection during multi-spectate by @smoogipoo in #16823
- Display performance breakdown in a tooltip by @hlysine in #16483
- Fix comparison leading to incorrect beatmap availabilities by @smoogipoo in #16826
- Fix playlist overlay crash when pressing enter with no selection by @peppy in #16830
- Improve ruleset templates by @hlysine in #16832
- Update fastlane to latest release by @peppy in #16838
- Fix migration errors not outputting the call stack to logs by @peppy in #16842
- Allow game folder migration to fail gracefully when cleanup cannot completely succeed by @peppy in #16844
- Add user state to SpectatorState, allowing multiplayer to continue to results by @smoogipoo in #16827
- Update resources by @peppy in #16849
- Standardise grouping and ordering of
IRulesetInfo
/RulesetInfo
s by @frenzibyte in #16852 - Add read-only pinned scores view in user profile overlay by @frenzibyte in #16850
- Standardise and combine base implementation of score submission requests by @peppy in #16854
- Add test coverage checking carousel panel visual state after ruleset filter change by @peppy in #16853
- Ignore short spinners for Relax mod by @PercyDan54 in #16856
- Abstractify
ExpandingButtonContainer
and support contraction of settings controls by @frenzibyte in #16574 - Add test coverage of EF to Realm migration process by @peppy in #16877
- Remove ruleset and mod bindables from PlaylistItem by @smoogipoo in #16876
- Update desktop projects to target .NET 6 by @peppy in #16843
- Add option to create copy of existing difficulty by @bdach in #16861
- Fix incorrectly cached lookup components in tests by @smoogipoo in #16879
- Add XMLDocs to difficulty attribute properties by @smoogipoo in #16884
- Remove mod multipliers from applying to scores by @smoogipoo in #16889
Full Changelog: 2022.205.0...2022.216.0