github ppy/osu 2022.1205.0

latest releases: 2024.911.0, 2024.906.2, 2024.906.1...
22 months ago

Thanks for following along! This is a tagged release (2022.1205.0). For more information check out the osu! changelog page and dev blog.

Chat

Add ability to view recently sent chat messages using up/down arrows (#21228 by @Terochi)

Show mods, ruleset and unicode metadata in "now playing" chat command (#21420 by @cdwcgt)

image

Smaller changes

  • Fix chat day separator not being added on pending message resolution (#21349 by @peppy)
  • Fix system messages appearing out of order in chat display (#21463 by @peppy)

Code Quality

Database

Add suffix when exporting replays with same filename to avoid overwriting (#21468 by @Piggey)

Editor

Fix sliders not correctly taking on full available length after changing curve type (#21268 by @peppy)

21268.mp4

Fix editor not always playing hitsounds with clock offsets applied (#21306 by @frenzibyte)

When returning to the editor after test play, use the original editor time rather than the point of exit (#21266 by @peppy)

Matches stable. Felt weird as we had it.

Add ability to seek between control points in editor using down/up arrows (#21387 by @peppy)

Fix osu!mania editor timeline showing bright-white blueprints (#21477 by @peppy)

Fix being able to place zero-length spinners (#21496 by @peppy)

Don't seek to current editor location when location is close to (or before) the first object (#21265 by @peppy)

21265.mp4

Smaller changes

  • Create "streams" icon (ppy/osu-resources#228 by @OliBomby)
    • For future use.
  • Fix timeline potentially scrolling at extents while not dragging (#21293 by @frenzibyte)
  • Hide scroll speed control from effects section on rulesets which don't support it (#21307 by @frenzibyte)
  • Fix crash when hitting 'T' to tap timing while no timing point is selected (#21386 by @peppy)
  • Ensure currently selected control point always scroll into view (#21434 by @jai-x)
  • Fix incorrect culture used when parsing timeline popup textbox content (#21476 by @peppy)
  • Allow custom rulesets to resolve assets better in the editor (#21405 by @LumpBloom7)

Framework

Gameplay

Display - symbol when tracked in-game leaderboard score is below 50 (#21191 by @Piggey)

Add ability to display arbitrary beatmap information in skin layout editor (#21065 by @C0D3-M4513R)

You can now add beatmap metadata or arbitrary text to your skin layouts (in both song select and gameplay)! This allows for a lot of flexibility and should be a welcome addition for streamers and advanced players that don't want to rely on third-party applications.

21065.mp4

Smaller changes

  • Standardise scores to long type (#21140 by @maromalo)
  • Add support for storyboards with incorrect path specifications (\\ instead of \) (#21356 by @peppy)
  • Update DrawableHitObject state based on entry result during LoadComplete (#21439 by @LumpBloom7)
  • Fix loss of precision in ScoreProcessor.ComputeAccuracy() (#21517 by @smoogipoo)

Gameplay (osu!)

Add support for non-square skinned smoke textures (#21343 by @goodtrailer)

21343.mp4

Gameplay (osu!catch)

Rearrange osu!catch touch input areas for better ergonomics (#21224 by @honguyenminh)

21224.mp4

Ensure the mouse cursor is hidden when playing osu!catch with relax mod (#21467 by @peppy)

21467.mp4

Gameplay (osu!mania)

Realign white line on argon hold note ends to match hit target (#21360 by @peppy)

Fix osu!mania hold notes occasionally getting in a visually incorrect hit state (#21371 by @peppy)

21371.mp4

Smaller changes

  • Fix some components not accounting for final hold notes in osu!mania beatmaps (#21479 by @peppy)

Gameplay (osu!taiko)

Add back "kiai" time hit animation support in taiko skins (#21379 by @Joppe27)

Smaller changes

Online

Fix entering gameplay while network connection is in a bad state taking too long (#21288 by @peppy)

Stop requesting messages as part of initial chat presence (#21353 by @peppy)

No longer necessary with the new websocket-based chat. Reduces network overhead and makes chat load a lot faster.

Smaller changes

  • Fix potential incorrect connection state resulting in null reference (#21287 by @peppy)

Performance

Reduce unnecessary texture overhead incurred by beatmap listing (#21277 by @peppy)

The two placeholder textures were loaded at startup, even though there's a chance they would never be used. This simplifies the content update flow and also fixes the issue.

Reduce overhead of audio components until they actually attempt to play a sound (ppy/osu-framework#5532 by @peppy)

Quite a large reduction in gameplay and song select allocations, should improve load times.

Use source generator for dependency injection (ppy/osu-framework#5541 by @smoogipoo)

Huge effort to reduce the reflection overheads of systems game-wide. This reduces allocations and CPU usage, especially during load procedures. It's huge, trust me.

Smaller changes

Reliability

  • Fix "perform from screen" invoking action on non-loaded screens (#21299 by @frenzibyte)
  • Catch and gracefully handle file/directory enumeration failures during stable import (#21267 by @peppy)
  • Avoid crashing when a system audio device provides a null name (#21352 by @peppy)
  • Don't hard crash on incorrect drawable patterns when they wouldn't affect the end user (ppy/osu-framework#5534 by @peppy)
  • Fix first-run setup overlay crashing on mobile platforms (#21512 by @frenzibyte)

Results

Hide spinner ticks / bonus from results screen when not applicable to score (#21350 by @peppy)

Settings

Add auto-advance support when binding for ruleset key bindings (#21270 by @peppy)

21270.mp4

Smaller changes

  • Move "keybindings" keyword to correct section (#21269 by @peppy)
  • Fix being able to bind two non-modifier keys to the same binding (#21292 by @peppy)
  • Fix incorrect rounding of tablet aspect ratio values (#21205 by @Samaoo)
  • Added "prefer original language metadata" toggle to first-run overlay (#21340 by @vegguid)
    • afbeelding
  • Increase maximum aspect ratio for tablet settings to 23:9 / 2.55 (#21346 by @peppy)

Song Select

Change song select to only allow volume adjusting if alt is held while scrolling (#21377 by @peppy)

Smaller changes

  • Disable certain beatmap option buttons when there are no beatmaps selected (#21244 by @nanashi-1)
    • Screenshot from 2022-11-15 21-10-08
  • Change how leaderboard mod filter works to match web-side implementation (#21338 by @RATCM)
  • Avoid changing ruleset when presenting a beatmap if it can be converted (#21417 by @peppy)

Testing

UI

Implement TrianglesV2 component (#21225 by @EVAST9919)

Update most game buttons to use new outlined triangles style (#21403 by @peppy)

21403.mp4

Highlight ChatLine username on hover (#21369 by @goodtrailer)

nobox.mp4

Smaller changes

  • Fix triangle button flash effect looking incorrect (#21289 by @peppy)
  • Fix first run beatmap screen button colours looking incorrect with new triangle effect (#21501 by @peppy)

UX

Add winner of Triangles mapping competition as a bundled beatmap (#21215 by @jai-x)

https://osu.ppy.sh/home/news/2022-10-06-results-triangles

Full Changelog: 2022.1129.0...2022.1205.0

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