Thanks for following along! This is a tagged release (2022.1101.0). For more information check out the osu! changelog page and dev blog.
Editor
Fix time snap of sliders not matching when SV is not 1.0x (#21049 by @peppy)
Note that I'm still not decided on whether this should be re-integrated into the distance snap grid, which is why I added this back only the the required paths.
Gameplay
Adjust "Target Practice" and "Hold Off" mod multipliers (#21054 by @smoogipoo)
Fix osu!catch argon skin not displaying correctly on mobile devices (ppy/osu-framework#5495 by @EVAST9919)
Smaller changes
- Fix large transform retention when adjusting accent colour of hitobject during pause (#21057 by @peppy)
- Fix argon hit circle outer gradient getting smaller each state application (#21056 by @peppy)
- Fix
DrawableHitObject.AccentColour
not being updated if object entry is not attached (#21059 by @peppy) - Rename mod "Target" to "Target Practice" (#21060 by @peppy)
Reliability
Settings
Fix notch toggle not applying correctly after restart (#21050 by @peppy)
Tooling
Refactor drawable pool statistics output to make more sense (ppy/osu-framework#5490 by @peppy)
I was confused by the previous output, as it didn't do a great job showing the current pool usage – specifically it was not showing the current pool size in the denominator portion of the display, but the total usages. Which didn't make much sense at all.
UI
- Update localisations (ppy/osu-resources#223 by @peppy)
- Fix breadcrumb display in directory selector overlapping new "show hidden" button (#21051 by @peppy)
UX
Improve messaging when ruleset load fails (#21045 by @peppy)
No longer shows a very long version of the ruleset's assembly information, since this error message was supposed to be something that users can easily action on.
Full Changelog: 2022.1031.0...2022.1101.0