Thanks for following along! This is a tagged release (2021.1206.0). For more information check out the osu! changelog page and dev blog.
What's Changed
- Add
IRulesetStore
to allow for transitional usage in upcoming manager classes by @peppy in #15919 - Fix lazer replays not importing correctly on some locales by @bdach in #15934
- Don't debounce
MultiplayerRoomComposite
events by @peppy in #15936 - Fix BeatSyncedContainer using wrong EffectControlPoint when early activating by @ColdVolcano in #15941
- Reword xmldoc of
MultiplayerPlaylistItem.PlaylistOrder
to better match actual behaviour by @peppy in #15949 - Update test multiplayer client to match server implementation by @smoogipoo in #15929
- Ensure user is returned to the
RoomSubScreen
before gameplay is started by @peppy in #15950 - Use realm for skins by @peppy in #15859
- Optimise skin filename lookups post realm migration by @peppy in #15883
- Fix intermittent test failures in scenes using
SpectatorClient
by @peppy in #15951 - Serialise and deserialise
SkinInfo.InstantiationInfo
to allow for more correct imports by @peppy in #15898 - Update framework by @peppy in #15952
Full Changelog: 2021.1204.0...2021.1206.0