Thanks for following along! This is a tagged release (2021.1113.0). For more information check out the osu! changelog page and dev blog.
What's Changed
- Reset combo different way in NoScope mod tests (osu! ruleset) by @Semro in #15556
- Add a catch specific beatmap spinner gap check by @Darius-Wattimena in #15547
- Replace usage of
TypeNameHandling.All
with custom type converter by @peppy in #15567 - Fix being able to switch own team by clicking other players' team indicators by @bdach in #15571
- Gracefully handle missing type rather than triggering
ArgumentNullException
by @peppy in #15569 - Fix Android builds failing due to Xamarin-side regression by @bdach in #15573
- Rename EF properties to match underlying interface by @peppy in #15572
- Fix unstable rate counter not including judgements before show in calculations by @bdach in #15576
- Fix PP counter not updating until next judgement when shown for the first time by @bdach in #15579
- Add slider-to-stream conversion operation to osu! editor by @bdach in #15583
- Add method of testing gameplay from editor by @bdach in #15582
- Use fixed width font for performance points counter by @peppy in #15587
- Add fallback case for
GetDisplayString
if called on a null reference by @peppy in #15589 - Fix failed imports being incorrectly considered as successfully importing for notification purposes by @peppy in #15590
- Nerf dropped sliders in osu! difficulty calculation by @apollo-dw in #15564
- Rename
OnlineID
storage to match interface by @peppy in #15595 - Audio feedback improvements for song select by @nekodex in #15555
- Fix android score imports not working by @peppy in #15591
New Contributors
- @Darius-Wattimena made their first contribution in #15547
Full Changelog: 2021.1111.0...2021.1113.0