- Add wrap method to remove duplicate code in effects #1470 (default0)
- Fix macOS platform modifiers not being properly loaded #1468 (smoogipoo)
- Fix seekOffset being considered when seeking #1466 (smoogipoo)
- Fix being able to seek TrackVirtual to negative time values #1464 (smoogipoo)
- Avoid background saves after actual saves occur #1462 (peppy)
- Add a base component class #1461 (peppy)
- Make ChildID internal #1460 (peppy)
- Fix TextSize changes not being correctly applied to unchanged characters #1459 (peppy)
- Rename frameBufferX -> drawNodeX #1457 (smoogipoo)
- Add logging of failed response processing to network log #1453 (peppy)
- Reintroduce & fix gamewindow refactor #1452 (FreezyLemon)
- Revert GameWindow changes #1451 (peppy)