github ppy/osu-framework v2017.711.1
2017.711.1

latest releases: 2024.423.0, 2024.419.0, 2024.418.0...
6 years ago

changes in osu-framework

  • Testing improvements #888 (peppy)
  • Testing improvements #887 (peppy)
  • Remove unnecessary window-specific build task #886 (peppy)
  • Fix regression in TransformEdgeEffectColour #885 (peppy)
  • Re-work transforms logic to more consistent behavior #884 (peppy)
  • Always output log messages to console when running in debug configuration #883 (peppy)
  • Improve loop sequence logic #882 (peppy)
  • Slightly improve presentation of frame counters #881 (Tom94)
  • Avoid delegate creation in DrawQuad and DrawTriangle #880 (Tom94)
  • Document BufferStack #879 (Tom94)
  • Greatly simplify performance counters (performance & code) #878 (default0)
  • Remove TestCase.Reset and TestCaseVertexBindBenchmark #876 (Tom94)
  • Fix ApplyDrawNode never being called in rare cases #875 (Tom94)
  • Add ability to use custom tooltips per drawable #874 (default0)
  • Make TooltipContainer and ContextMenuContainer only consider children #873 (default0)
  • Split Container into a generic and a non-generic part #872 (Tom94)
  • Simplify caching of properties #871 (Tom94)
  • Allow buffered containers to be used as background effects #870 (Tom94)
  • Add interface for better controlling single-child containers #869 (huoyaoyuan)
  • Base FillMode on RelativeSizeAxes #867 (Tom94)
  • Various small improvements to mouse input #866 (Tom94)
  • Avoid System.Drawing where currently possible #865 (Tom94)
  • Use generics in LoadComponentAsync to increase usefulness #863 (peppy)
  • Increase maximum texture size #862 (peppy)
  • Fix mouse cursor not correctly exiting window #861 (peppy)
  • Fix objects behind OverlayContainers being affected by mouse wheel or dragging #859 (EVAST9919)
  • DrawVis improvements #858 (default0)
  • Add the ability to "fast scroll" with the right mouse button #857 (Jorolf)
  • Change ScrollIntoView to scroll more naturally #856 (MrTheMake)
  • Change Children to a IReadOnlyList #855 (default0)
  • Remove the need for AlwaysReceiveInput #854 (Tom94)
  • Simplify hover logic; should also improve performance slightly #853 (Tom94)
  • Fix depth regression #852 (peppy)
  • FIx mouse clicks being accepted even when the mouse has been dragged substantially #851 (peppy)
  • Added OnLoaded action to Audio/Track #850 (jai-sharma)
  • Make window confinement work with raw input #849 (Tom-Plummer)
  • Fix mouse wheel state retention regression #848 (peppy)
  • Fix transform performance regression #847 (smoogipooo)
  • Fix possible NaN or -Inf/+Inf values on improperly initialized SliderBars. #846 (smoogipooo)
  • Fix deadlock on linux hosts when exiting the game #845 (VPeruS)
  • Make ClickableContainer::Enabled a bindable bool #844 (MrTheMake)
  • Use IContainer instead of Container in EdgeEffect transforms #842 (paparony03)
  • Add FrequencyAmplitudes to TrackAmplitudes #841 (ColdVolcano)
  • Parent fixes #840 (smoogipooo)
  • Dynamic depth change #838 (paparony03)
  • Move basic drawable shapes to their own namespace #837 (paparony03)
  • Split the drawable's transformation logic into its own class for reuse purposes #836 (MrTheMake)
  • Fix csproj line endings #834 (peppy)
  • Add Animation System #833 (default0)
  • Add Drawable.OnSizingChanged #832 (default0)
  • Fix duplicates in AdjustableAudioComponent's adjustments #827 (MrTheMake)

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