What's Changed
- Add D3D11VA hwaccel type by @FreezyLemon in #5976
- VideoSprite: Test all supported containers, codecs by @FreezyLemon in #5977
- Add a cache busting mechanism to the shader compilation cache by @smoogipoo in #5978
- Remove now unnecessary blur shader workaround by @smoogipoo in #5979
Full Changelog: 2023.822.0...2023.823.0