What's Changed
- Remove
DepthWrappingVertex<T>
by @smoogipoo in #5943 - Add support for shader storage buffer objects (SSBOs) by @smoogipoo in #5950
- Implement popover hinting by @bdach in #5967
- Make
KeyBindingContainer.Prioritised
work for positional input too by @bdach in #5966
Breaking changes
TexturedVertex2D
must be initialised with an IRenderer
.
The default constructor for this type has been obsoleted and will now generate a compiler error.
Full Changelog: 2023.815.0...2023.817.0