Thanks for following along! This is a tagged release (2022.530.0).
What's Changed
- Statically cache font parsing results to reduce unit test overhead by @peppy in #5213
- Fix test performance overhead due to held references of previous
GameHost
s by @peppy in #5212 - Use pooled memory for texture uploads to avoid an extra memory allocation by @peppy in #5214
- Detect exclusive fullscreen on Windows by @smoogipoo in #5204
- Expose
ReadToFill
stream extension methods for future use by @peppy in #5215
Full Changelog: 2022.529.0...2022.530.0