github ppkantorski/Ultrahand-Overlay v1.8.9
Ultrahand Overlay 1.8.9

latest releases: v2.1.4, v2.1.3, v2.1.2...
4 months ago

List of changes:

  1. Significantly improved rendering has been applied to libultrahand's custom libtesla fork.
    • This now allows for 60fps wallpapers on stock CPU clock speeds.
    • CPU 714 MHz under-clock without wallpapers should now render at 60fps as well.
    • CPU 612 MHz under-clock is not quite at 60fps yet, but on various pages it can get pretty close.
  2. A new bug fix for input isolation failing (foreground bug) on changing titles has also been applied to libtesla.
    • This should prevent overlays compiled with libultrahand from losing their input focus on the menu when a game starts up.
  3. Various optimizations to drawTable (the table drawing method).

Full Changelog: v1.8.8...v1.8.9

Update:

  • Slight cleanup of libtesla.
  • Revert of some of the cleanup changes. (bug fix for scrolling text)

Full Changelog: v1.8.9...becd070

WARNING: Certain switch environments appear to be having issues with this version. I suspect that it has to do with my title id implementation, so it has now been revised / fixed, but still needs testing. Attached is a test version in case you encounter problems. Once I can verify that issues have been resolved, I will update the release with a quick patch.

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