github ppkantorski/Status-Monitor-Overlay v1.4.1+r5
Status Monitor Overlay 1.4.1+r5

28 minutes ago

Compilation with latest libultrahand (v2.5.4).

List of Changes

  1. New Prioritize Max 16:9 toggle for RES (off by default).
    • Available in Full, Mini, Micro and Game Resolutions.
      • Full now has a dedicated RES category in its configuration.
    • When off, resolutions are displayed in the original Status Monitor order (by call count).
      • Ties are now ordered consistently, fixing cases like 2560x1440 incorrectly appearing before 1920x1080.
    • When on, 16:9 resolutions are listed first, largest first.
  2. New Wheel Period setting for the color wheel border (8 s to 20 s; 16 s default).
    • Available in Mini, FPS Counter, FPS Graph and Game Resolutions, under Button Move Delay.
  3. 1080p Docked support for FPS Graph and Game Resolutions (toggle-able; on by default).
  4. SaltyNX data (FPS, RES, READ, FPS graph) is now hidden while the game is out of focus (HOME menu) and reappears instantly when returning to the game.
    • Focus detection approach from sys-tune (credit: masagrator).
  5. Improved SaltyNX game detection.
    • Games started while an overlay mode is already open are now reliably detected (no more reopening the overlay).
    • Switching between games is now detected properly.
  6. SaltyNX version is now displayed in the header of the main menu and Full mode when SaltyNX is running.
    • Battery/Charger and Miscellaneous now display their menu name in the header instead of the version.
  7. Battery remaining time estimate rewrite.
    • Now calculated from remaining capacity and averaged discharge current.
    • Estimate resets properly after charging and waking from sleep (no more reopening the overlay to correct it).
  8. FPS graph is now always drawn at the 60 FPS scale, so its height no longer changes with the FPS cap / refresh rate (FPS Graph and Mini).
    • Fixed the data line being offset from the graph at 100 Hz+.
  9. Repositioning haptics now always trigger (touch / KEY_PLUS hold), even when haptics are disabled in Ultrahand.
  10. Layout fixes.
    • Mini / Micro no longer lag a frame behind in size when SaltyNX data appears / disappears.
    • FPS Graph info section (CPU / GPU / RAM / SOC / PCB / Skin) is now properly centered in 1080p docked mode.
    • Fixed RES anti-flicker in Mini (order could flip back and forth).
  11. New default border and frame settings.
    • Border wheel colors: Navy, Burgundy, Royal Blue, Crimson, Deep Purple, Amethyst.
    • Border thickness: 0.8 sp for Mini, 0.6 sp for FPS Counter / FPS Graph / Game Resolutions.
    • Corner radius: 5.0 sp for Mini, 4.6 sp for FPS Counter / FPS Graph / Game Resolutions.
  12. All language localizations have been updated.
    • Added missing translations and fixed an incorrect Russian entry.
  13. config.ini.template has been updated to reflect all new defaults.

New Contributors

  • @redraz made their first contribution in #9

Full Changelog: v1.4.1+r4...v1.4.1+r5

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