github postmemetic/Duke-RT 0.5.4
Experimental Linux support

2 hours ago

Hell has frozen over, and I have added native Linux support! I do not know what I'm doing in regards to Linux development, and I do not promise anything in terms of optimization or a perfect experience, but I have altered my renderer to function without quite so many deeply embedded Windows-isms. Enjoy! I'm sure I'll get plenty of very vocal feedback.

linux-duke-rt

Duke-RT is built for X, not Wayland. If you attempt to run via a translation layer, the performance will be terrible, and I do not support this. Otherwise, this release includes some cleanup but no new feature work.

signs

How to install/run (Windows):

  1. Purchase and install Duke Nukem 3D: 20th Anniversary World Tour (or otherwise have it installed on your computer - you need a commercial version of Duke 3D to use with the Duke-RT engine fork)
  2. Download the .zip file in the assets section from this release
  3. Unzip Duke-RT to your computer
  4. Run launch-duke-rt.cmd in that folder
  5. Give it the path to your Duke 3D install (if it doesn't find it automatically)
  6. Let it grab the normal maps from Duke World Tour (if that's your Duke version, will still work without them)
  7. Let it open your browser to grab the voxels
  8. Download the voxels from that site
  9. Go back to the Duke-RT console window and hit enter
  10. Let it unpack the voxels into its own directory for you
  11. Proceed into the game
  12. Always run via launch-duke-rt.cmd in the future
hand

How to install/run (Linux):

  1. Purchase and install Duke Nukem 3D: 20th Anniversary World Tour (or otherwise have it installed on your computer - you need a commercial version of Duke 3D to use with the Duke-RT engine fork)
  2. Download the Linux tarball in the assets section from this release
  3. Untar Duke-RT to your computer
  4. Run launch-duke-rt.sh via CLI from that folder
  5. Give it the path to your Duke 3D install (if it doesn't find it automatically)
  6. Let it open your browser to grab the voxels
  7. Download the voxels from that site
  8. Go back to the Duke-RT console window and give it the path to your voxel zip file
  9. Let it unpack the voxels into its own directory for you
  10. Let it grab the normal maps from Duke World Tour (if that's your Duke version, will still work without them)
  11. Proceed into the game
  12. Always run via launch-duke-rt.sh in the future
vlcsnap-2026-10-02-18h55m07s436

What's coming next:

  • Water and other fluids
  • AMD support
vlcsnap-2026-10-02-18h55m44s529

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