github postmemetic/Duke-RT 0.2.0
VOXELS

latest releases: 0.5.1, 0.5.0, 0.4.4...
3 months ago
voxels-2

You read that right - we've got full voxel support now.

This release adds:

  • Complete voxel replacement support
  • Voxel preload system to smooth out the runtime experience
  • Episode 2 and 3 material remastering pass
  • Fix for places where the floor or ceiling would get holes, like E2L1
voxels-5

How to run:

  • First ensure you have a commercial copy of Duke 3D installed somewhere (Duke Nukem 3D: 20th Anniversary World Tour ideally)
  • Unzip the release package
  • Launch via launch-duke-rt.cmd exclusively, do not launch via Raze.exe
  • Follow the instructions if it's your first run
    • Find your Duke 3D install
    • Find and copy over your normal maps (if you are using Duke Nukem 3D: 20th Anniversary World Tour)
    • Download and copy over voxels
  • ENJOY

Known issues:

  • Start of first level kinda chugs - I need to improve the preload process
  • There is a memory leak that causes the game to get slower and slower over time
  • Battlelord corpses rotate toward the player as you move, which is weird with voxels

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