github pmmp/PocketMine-MP api/3.0.0-ALPHA2
PocketMine-MP 1.6.2dev "Unleashed" with API 3.0.0-ALPHA2

latest releases: 5.15.0, 5.14.1, 5.14.0...
pre-release7 years ago

For Minecraft PE 1.0.0.16

Less surface changes, better performance, large changes to Level IO

DISCLAIMER: THIS IS AN ALPHA SNAPSHOT. THIS BUILD IS NOT FEATURE-COMPLETE AND IS LIKELY TO BE HIGHLY UNSTABLE. WE ARE NOT RESPONSIBLE FOR NUCLEAR WAR, EXPLOSIONS OR CORRUPTION OF DATA RESULTING FROM USE OF THIS BUILD.

This build has breaking API changes, so the API has been bumped to 3.0.0-ALPHA2. These changes are NOT yet complete.

Changes

Core

  • Re-added support for async network chunk serialization
  • Refactored level\format namespace (see files for changes)
  • Added new world format PMAnvil (based on Anvil with some alterations)

Gameplay

  • Added Item Frames
  • Added some 0.16 blocks and items.
  • Updated creative inventory and crafting recipes for 1.0.0.16

API

  • Refactored Server::broadcastPacket() to be non-static, use available server references.
  • Type declarations and strict types for most things in the level\format namespace.
  • Refactor Level::chunkBlockHash() -> Chunk::chunkBlockHash()
  • GenericChunk::fastSerialize() is no longer static.
  • Refactored format\generic\GenericChunk -> format\Chunk. You should already have been using the format\Chunk interface, if not you may need to make alterations.
  • Removed unused Entity stub classes in preparation for Entity API rewrite.

Fixes

  • Fixed unable to teleport over Y = 128
  • Fix some mob head rotation bugs
  • Fixed some issues with Flower Pot items vanishing and not saving correctly
  • Fixed Win10 Edition default hotbar mapping
  • Fixed issues crafting with items with NBT (5443b10, 77b3cd7)
  • Fixed a crash in Item->deepEquals() where only one item had a tag
  • Fixed issues with the title bar and /status reporting incorrect CPU and tick usage statistics (8bdfe0d)
  • Fixed an age-old corruption bug due to use of IntTag for Time in PC worlds (3dcfa7b)
  • Fixed negative effect amplifier crash (#191)
  • Fixed some bugs with some blocks having to be broken twice (obsidian, netherrack) (wrong hardness values)
  • Fixed Head drops
  • Fixed dropped items disappearing after a server restart

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