For Minecraft: PE v0.10.4 alpha
Main features:
- Improved chunk loading
- Catch more exceptions and give extra debug messages
- Recreates / fixes corrupt chunks with a huge amount of tile entities
API changes
- Improved exception handling and debugging
Fixes and additions:
- Improved chunk loading/unloading
- Protect permission removal against bad plugins
- Remove duplicated tiles from chunk table automatically
- Regenerate corrupt player data if invalid data is found
- Catch corrupted chunk data errors
- Increased Fence, Fence Gate and Stone Wall Y bounding box
- Bumped Minecraft: PE version string
- Removed old trigger_error() calls, closes #2335
- Properly close inventory windows from Players
- Catch exceptions when chunks are unloaded
- Possible fix for #2267, #2314
- Improved player spawn item in hand sending
- Improved global entity motion encoding using per-player queues
Not implemented or known issues:
Please do not report lacking features to the bug tracker, only report bugs on implemented features.
- Issues with spawnpoint
- Entities / Entity AI
- No support for LevelDB worlds (0.9.0 format)
- No conversion for old levels (will be added later)
- No Minecarts
- Not all items are implemented
- Generated worlds use a basic generator