For Minecraft: Bedrock Edition 1.8.0
This release is a patch update and does not contain any breaking API changes versus 3.5.5.
Note
Plugins compatible with any previous 3.x.y version will also run on this version and do not need API bumps. Plugin developers should only update their required API to this version if you need the changes in this version.
Changes
- Fixed
#
-commenting properties in.properties
files not working. pocketmine.yml
now permits writingworldname:
with no generation settings in theworlds
section to force a world to be loaded.- Fixed Bow force being too low - now it's consistent with Minecraft Java (but not with Bedrock due to a vanilla bug).
- Fixed
recursion detected
bug when encoding crashdumps in some cases. - Items with too-large NBT tags on network will now have their tags ignored when sending over network, instead of crashing the server. This is a workaround for a protocol bug which will be addressed in a future Minecraft release.
/enchant
no longer crashes the server when out-of-bounds enchantment levels are used.- Fixed some crashes loading Region-based worlds when encountering unexpected EOF.
Entity->fireTicks
is now protected (but accessible by magic method for BC purposes) and will now throw an exception when written to if the value is > 32767 or < 0.- Fixed Signs asserting on corrupted world data with more than 4 lines of text per sign.