For Minecraft: Bedrock Edition 1.7.0
This release is a patch update and does not contain any breaking API changes versus 3.4.2.
Note
Plugins compatible with any previous 3.x.y version will also run on this version and do not need API bumps. Plugin developers should only update their required API to this version if you need the changes in this version.
Changes
- Fixed burning TNT setting hurt entities on fire when exploding.
~
relative coordinates now work in the/particle
command.- Various boring fixes to error stack trace reporting.
Level->setChunk()
no longer deletes tiles and entities when replacing a chunk with itself.- Fixed a generator race condition causing rare appearances of half-trees on the client in freshly generated terrain.
Attribute->resetToDefault()
now fits the default per the min/max bounds, fixing crashes when the bounds are changed to exclude the default.- Fixed a crash with LevelDB worlds when the
TAG_2D_MAPS
tag is missing. - Fixed
Utils::getCoreCount()
crashing on some Debian variants.